Disco Balls is a live casino game show released by Evolution in 2026. The game uses a numbered betting grid with 20 possible results. Players can back individual numbers or cover ten outcomes at once through the Low, High, Even, and Odd bets.
Once betting closes, the Disco Cat assigns random multipliers and a Disco or VIP Disco symbol to selected numbers. A physical ball machine then begins the draw. Step Balls keep the round going and raise one of two multiplier ladders, while a Result Ball ends the sequence and reveals the winning number.
The red ladder applies when the Result Ball shows an odd number, while the gold ladder is used for an even result. Both begin at 5x and can rise as high as 500x. Cat multipliers range from 3x to 20x, while Ball multipliers range from 3x to 10x. When several values land on the same number, they are added together.
A winning number marked with a Disco or VIP Disco symbol opens the corresponding bonus game. The multipliers collected during the main round carry into the feature, where Mr Funky moves across a dance floor and collects more values. The combined multiplier can reach 10,000x, with a reported maximum cash payout of €500,000.
The numbered draw is easier to follow than the card-based rounds in Live Mega Ball, although the growing ladders and changing number modifiers give Disco Balls more activity between bet placement and the result. It should appeal most to players who enjoy volatile game shows and watching the potential payout develop during the round.
| Game Specifications | |
|---|---|
| Game name | Disco Balls |
| Game provider | Evolution |
| Game type | Game Shows |
| Streaming from | Europe |
| RTP | 96% |
| Bet range | €0.10 - €500 |
| Max win | 10,000x |
| Side bets | Low, High, Even, and Odd group bets |
| Supported platforms |
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| Supported OS |
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| Languages |
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The main screen places the 1-to-20 betting grid below the live studio feed. Low, High, Even, and Odd allow players to cover larger sections of the grid, while the red and gold multiplier ladders remain visible above the ball machine.
After the betting timer expires, the Disco Cat distributes Cat multipliers, Ball multipliers, and a Disco or VIP Disco symbol. A Step Ball raises the red or gold ladder and allows the round to continue. The Disco Cat then returns, giving selected numbers another opportunity to collect modifiers. The draw ends when the machine produces a Result Ball.
If the Result Ball matches a regular number bet, the game calculates the return using the modifiers attached to that number and the corresponding odd or even ladder. An immediate Result Ball applies a 5x multiplier because no Step Balls have appeared to raise either ladder.
A result marked with a bonus symbol moves the action away from the numbered grid. Disco uses a 37-square dance floor, while VIP Disco expands the layout to 63 squares. The presenter spins an eight-section direction wheel, and each result moves Mr Funky up, down, left, or right.
Mr Funky collects values from the squares he visits until a move takes him beyond the edge of the floor. Main-game values remain active during the feature, and a bonus-number multiplier can increase the normal floor values before the first move. Once Mr Funky leaves the board, the game calculates the final multiplier and displays the payout.
Disco Balls uses a physical ball machine and a betting grid with numbers from 1 to 20. You can bet on individual numbers or cover ten outcomes through Low, High, Even, and Odd. Every selection is a separate wager and adds to the total amount staked.
Once betting closes, the Disco Cat assigns multipliers and a Disco or VIP Disco symbol to selected numbers. The machine then draws Step Balls and Result Balls. Step Balls raise the multiplier ladders, while the Result Ball reveals the winning number and ends the draw.
For a broader look at the format and available titles, read our live casino game show guide.
Step 1: Betting Phase:
Choose a chip value and bet on one or more numbers from 1 to 20. You can also select Low, High, Even, or Odd.
Step 2: Betting Closes:
The countdown expires and the interface stops accepting new wagers. All selections remain fixed for the rest of the round.
Step 3: Disco Cat Assignments:
The Disco Cat places Cat multipliers, Ball multipliers, and a Disco or VIP Disco symbol on selected numbers.
Step 4: Ball Draw Begins:
The physical machine starts releasing balls. Each draw produces either a Step Ball or a Result Ball.
Step 5: Step Ball:
A Step Ball raises the red odd-number ladder or the gold even-number ladder. The Disco Cat then returns to distribute more modifiers.
Step 6: Result Ball:
The Result Ball ends the draw and reveals the winning number. An immediate Result Ball applies a 5x multiplier.
Step 7: Payout or Bonus:
A regular winning number pays according to its collected modifiers and the corresponding ladder. A winning number marked with a bonus symbol opens Disco or VIP Disco, where Mr Funky collects more values.
Step 8: Next Round:
The final multiplier is calculated, winnings are credited automatically, and a new betting countdown begins.
An individual number bet covers one of the 20 possible results, while Low, High, Even, and Odd each cover ten numbers. Every selection counts as a separate wager, so adding more positions increases the total amount at risk during the round.
Set a maximum round budget before placing any chips and follow the “Total Bet” figure on the screen. Five €1 number bets create a €5 total wager, even when the individual chips appear small. Covering all 20 numbers guarantees a match with the Result Ball, but the remaining 19 bets lose. Depending on the winning multiplier, the round can still end with a net loss.
Single-number bets win less frequently but provide access to larger multipliers and the two bonus games. Group bets cover half of the available numbers and produce more frequent winning results. Choose a level of coverage that suits your budget and avoid switching approaches after every losing draw.
Previous results cannot predict the next ball drawn by the physical machine. A sequence of low, high, odd, or even numbers does not make the opposite result more likely. Disco and VIP Disco symbols are assigned after betting closes, so missing a marked number gives you no advantage in the following round. Increasing your stake or coverage to chase a missed bonus only raises the amount at risk.
| Pros | Cons |
|---|---|
| A physical ball machine determines the winning result | The interface can become crowded during longer draws |
| Step Balls allow the main-round multipliers to keep growing | Bonus access depends on a randomly assigned winning number |
| Players can bet on individual numbers or four wider groups | Players make no further decisions after betting closes |
| Main-game multipliers carry into both bonus games | The payout calculation takes several rounds to learn |
| The total multiplier can reach 10,000x the original bet | Disco and VIP Disco reuse mechanics from Funky Time |
| The dedicated disco studio gives the game a strong visual identity | Several Step Balls can make the round length unpredictable |
Disco Balls uses a changing payout system built around number modifiers and two multiplier ladders. Cat multipliers range from 3x to 20x, while Ball multipliers range from 3x to 10x. Multiple values assigned to the winning number are added together.
The red ladder applies to odd results, while the gold ladder covers even results. Both start at 5x and can rise to 500x when Step Balls appear. If the first ball drawn is a Result Ball, the round uses the starting 5x multiplier.
A winning number marked with a Disco or VIP Disco symbol opens the corresponding bonus. Main-game multipliers carry into the feature, while a bonus-number multiplier of up to 25x can increase the normal dance-floor values. The complete multiplier is capped at 10,000x, with OnlineCasinoGround reporting a maximum cash payout of €500,000.
The table below shows the confirmed multiplier ranges and how each payout component applies.
| Bet | Payout | ||
|---|---|---|---|
| Bets | |||
| Individual Number | 20x to 10,000x | ||
| Low 1-10 | 2x | ||
| High 11-20 | 2x | ||
| Even | 2x | ||
| Odd | 2x | ||
Disco Balls has a theoretical RTP of 96.08% for numbered bets, producing a 3.92% house edge. Evolution’s public page confirms the 10,000x maximum multiplier, while during playtesting we saw a €500,000 payout cap. At the maximum numbered bet, the cash limit reportedly reduces the RTP to 95.25%. Check the information panel inside the table before playing.
RTP measures the expected return over a very large number of settled bets. A 96.08% figure does not mean that an individual session will return €96.08 for every €100 wagered. Short sessions can finish far above or below the theoretical average.
The published multiplier ranges explain how the payout can grow, but they do not reveal the complete mathematical model. Calculating the exact RTP requires the frequency of Step Balls, Result Balls, Cat and Ball assignments, bonus symbols, direction-wheel results, and dance-floor values. Evolution does not publish those probabilities on its public product page.
Betting on more numbers or combining them with Low, High, Even, and Odd increases the total amount risked in each round. One Result Ball can settle several overlapping selections, while every unmatched chip loses. Wider coverage changes how often a round produces a winning bet, but it does not remove the house edge.
Choose a game that suits your budget, preferred pace, and appetite for evolving multipliers. For more information about numbered ball draws and related bingo-style formats, read our live bingo games guide.
Disco Balls places 20 individual numbers and four group bets in the lower betting area. Low, High, Even, and Odd sit alongside the numbered grid, allowing players to switch between narrow and wider coverage without opening another menu.
Cat and Ball multipliers appear directly on the affected numbers. Disco and VIP Disco symbols mark the numbers that can trigger a bonus, while the red and gold multiplier ladders remain visible above the physical ball machine.
The standard camera view accommodates the presenter, ball machine, multiplier ladders, and betting interface. Step Balls and Result Balls are identified as they appear, making it clear whether the draw will continue or the winning number has been determined.
Longer rounds create more information to follow. Several numbers can carry multipliers or bonus symbols while both ladders remain active. Color coding separates odd and even results, although new players may need several rounds to understand every value on the screen.
The bonus interface replaces the numbered grid with the Disco or VIP Disco dance floor. Mr Funky’s position, the direction wheel, and the available floor values remain visible throughout the feature. The edge of the floor gives each bonus a clear ending point.
The reviewed mobile layout keeps the betting grid and active modifiers in focus. The smaller screen provides less space for the studio and both ladders, but the numbered tiles remain large enough for touch selection.
Check the total stake before betting closes, especially when combining individual numbers with Low, High, Even, or Odd. Each selected position adds another wager to the round.
A rising multiplier ladder can increase the payout, but it cannot predict which number the Result Ball will reveal. Bet coverage and stake size remain the player’s only practical decisions.
Our live casino reviews follow a structured testing process. You can read the complete live casino game review methodology, while our Disco Balls assessment covers these areas:
Provider descriptions help confirm features, but they do not determine our rating.
Disco Balls accepts bets on 20 individual numbers, along with Low, High, Even, and Odd. Covering more of the grid can make a round feel safer because more results are included, yet every number and group selection adds another wager. Check the total-bet display before the betting period ends.
Step Balls can extend the draw, raise the red or gold ladder, and bring the Disco Cat back to assign more multipliers. A long sequence may create the impression that a large payout is getting closer, but the Result Ball still determines the winning number. Previous draws and near misses do not affect the next round.
Disco and VIP Disco symbols are assigned after betting closes, so players cannot target a bonus number in advance. Set both a spending limit and a session limit before playing. Avoid increasing your coverage after missing a bonus, and do not chase the 10,000x maximum. Reaching the highest payout requires several chance-based events to align during the same round.
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